For this sprint I worked on three different assets, the phone, shotgun, and bi-fold door. For this sprint I've come closer to having a solution for the phone cord connection to the phone base and ear piece. After doing some research I played around more with the phone cord skeletal mesh and using a cube I was able to get it to connect and stay connected to the cube with physics. It took me many tries as often times the cord would detach from the cube or fly into space.
From this step I then connected another cube on the other end of the cord and turned off the physics to see how it would react. It reacted mostly as expected. The cord does have some unexpected bounciness to it but the cube on the other end is staying full in tact.