This week I learned more about Unreal Engine 4 as I created my own Minecraft-ish level. This was a fun project as I had many ideas for the kind of level I wanted to create and ultimately chose a snowy sakura tree environment.
Before I started anything, I though about the colors I wanted in my level and took reference from nature. After looking on the web for examples I made a board to get my idea across and the general look of the colors.
After I finished created all my textures, I brought my textures back into Maya and see if they were working. I applied the textures by creating a Blinn material and applying the textures in the Hypershade.
I set up a small scene to see how the cubes would react to lighting and having multiple cubes in the scene.